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 If we can't find it, build it? 
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ANZINS 2-Commando
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Joined: Thu Oct 18, 2007 1:18 am
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Location: Melbourne, Australia
Post Re: If we can't find it, build it?
Oh it's just a demonstration of player movement. fair enough.

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Sun Jul 18, 2010 11:40 am
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Post Re: If we can't find it, build it?
@trezza - yep, just a demonstration / me showing off / drumming up some interest.

@defunkt - Started using RavenShield models for prototyping, since I knew they had the basic animations I wanted.
Control wise, the mouse does it all, combined with one button - mouse2.
Tap toggles aim, as is the norm.
Hold changes how far you can 'freeaim' off your view.

Early days, but getting there.

When we get a version ready for some testing, it'd be nice to have a chance to play it closer to home, rather than connecting to US servers. Hint hint. ;)

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Sun Jul 18, 2010 10:38 pm
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ANZINS 2-Commando
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Joined: Tue Sep 18, 2007 8:15 am
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Location: Crusaders Country
Post Re: If we can't find it, build it?
Server should be no problem (provided you have a Linux one).


Mon Jul 19, 2010 7:46 am
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