
Re: If we can't find it, build it?
@trezza - yep, just a demonstration / me showing off / drumming up some interest.
@defunkt - Started using RavenShield models for prototyping, since I knew they had the basic animations I wanted.
Control wise, the mouse does it all, combined with one button - mouse2.
Tap toggles aim, as is the norm.
Hold changes how far you can 'freeaim' off your view.
Early days, but getting there.
When we get a version ready for some testing, it'd be nice to have a chance to play it closer to home, rather than connecting to US servers. Hint hint.
